Njord Player 3 (Preview)

Njord Player 3 is a ground-up rewrite of the Player, built for the debriefs that ask the most of it. Documents with a lot of parallel video streams and several boats — the ones where version 2 starts to feel heavy — run far better in version 3. It also plays 360 footage straight from cameras that version 2 needs a vendor export step for, and its video export is faster, more reliable, and no longer limited to one file at a time.

It is a preview. It installs alongside Njord Player 2 rather than replacing it, and it is read-only — it opens the .sail2 and .sail3 documents you already have and cannot alter them, so your version 2 setup carries on untouched. Keep creating and editing documents there (see What is not in the preview yet). Version 3 itself is early software: expect rough edges, and expect it to change.

Download Njord Player 3 and read the changelog →

Available for macOS and Windows.

What is new compared to Player 2

Only features that already work in the preview are listed here.

  • Speed, on the documents that need it. Everything version 2 can put on screen, version 3 can too — the difference is how it copes when there is a lot of it. Several video streams playing at once, a map and charts alongside them, multiple boats drawn in each: that is where version 2 begins to labour and version 3 stays responsive. It is lighter on memory as well, and quicker to start, though neither is what you notice first.
  • 360° video, including two-hemisphere cameras. Equirectangular 360 footage plays as it does in version 2, and version 3 adds cameras that record the sphere as two fisheye hemispheres, stitching them as it plays: the GoPro Max, the DJI Osmo 360, and the Insta360 X4 and X5. Drag inside the pane to look around and change the field of view. In version 2 these need a vendor export step first.
  • Export is faster and more reliable, and it is no longer tied to a single file. You select a time range and export the whole media group across it, so a stretch recorded as several files — GoPro chapter files, or a camera restarted mid-race — comes out as one continuous clip with the data overlay burned in throughout. Gaps in coverage export as black with the overlay still running, so exported time stays true to the timeline. Exports are queued and run in the background while you keep working. See Exporting Media with Data Overlays.
  • More panes in a single window. A window can be split as many times as you need, with each pane showing any media source, the map, a chart, or a large-figure Number readout — not just two side by side. See Arranging panes below, and Multi-Window and Multi-Screen for spreading a debrief across screens.

Not new, but worth saying because a preview invites the question: still photos work too. A photo in a media group is shown for its place on the timeline as version 2 shows it, and the pane's ⬇ exports either the photo under the playhead or every photo in the group at once, each written out with the data overlay burned in.

New interaction concepts

A few things work differently enough from version 2 to be worth spelling out.

Arranging panes

A window in version 3 is a grid you build as you go, rather than a choice between fixed layouts. Version 2 gives you at most two views side by side; version 3 lets you keep splitting.

Every pane carries its own controls in its header:

  • splits it top and bottom, splits it left and right. Any pane can be split again, so a window holds as many views as the screen will usefully take.
  • The content picker assigns that pane any media source in the document, the map, a chart, or a Number readout. Panes are interchangeable — nothing is fixed to a particular spot.
  • holds that pane's own settings: which metrics it shows before and after the gun, whether the picture is fitted or cropped to the pane, and what the map follows.
  • 🗗 opens this pane's view in a window of its own.
  • closes the pane, and the space returns to its neighbour.
  • Drag a pane's header onto another pane to swap the two. The layout stays put; the contents trade places, which is the quick way to promote a camera to the big pane without rebuilding the grid.

Each window keeps its own arrangement, and the whole set of windows comes back the next time you open the app.

Zooming and panning the timeline

Version 2 can zoom the timeline to a race, but only from the menu or with a keyboard shortcut. Version 3 lets you zoom and pan it freely, with the mouse or trackpad.

  • Scroll or pinch over the timeline to zoom. It zooms around the pointer, so put the cursor on the moment you care about and it stays under the cursor as the view expands.
  • Shift-scroll, or a horizontal two-finger swipe on a trackpad, pans left and right.
  • Drag anywhere on the strip to scrub, exactly as before. Scrubbing stays the plain, unmodified gesture — everything else asks for a modifier key.

Selecting a time range with Shift-drag

A time range is a first-class thing in version 3. It is what an export uses, and it is how you mark a stretch of the day you want to work with.

  • Shift-drag across the timeline to select a range. This always starts a fresh selection, even if you begin the drag on top of an existing one.
  • Drag either edge of the selected band to adjust where it starts or ends. No modifier needed — the handles are right where your hand is already aiming.
  • Alt-drag inside the band to slide the whole range without changing its length. This one needs Alt on purpose: a selection can cover most of the visible timeline, and a plain drag there needs to keep scrubbing.
  • Press Escape to clear the selection.

When you open the export dialog with a range selected, the export is pre-filled with it.

Keyboard

KeyAction
SpacePlay / pause
Step 1 second
Shift + Step 0.1 seconds
/ Ctrl + Step 10 seconds
O PJump to the previous / next clip or photo
19Zoom the timeline to that race
0Zoom the timeline back out to the day
TCycle the timeline strip: full, collapsed, hidden
EscClear the time-range selection

Holding an arrow key repeats the step. Version 2's [ and ] also work for previous and next clip, but O and P are the bindings the menus name, because the bracket keys need a modifier on several keyboard layouts.

Where the settings are

Settings that apply everywhere, rather than to one pane, live in their own window — Njord Player ▸ Settings… on macOS, File ▸ Settings on Windows, or the ⚙ at the right-hand end of the status bar, which is also where this window's own options are:

  • Metric values — whether a number is interpolated between the samples either side of the playhead, damped over a window you choose, or held at the last recorded sample. This is one setting with visible reach: it governs the metrics overlay, the Number view, and the line a chart draws, so the value at the playhead always sits on the curve beside it. A chart's own ⚙ can additionally draw the recorded samples faintly under a damped line.
  • Boat colours — the default colour for the primary boat and the next two selection slots. A boat that carries its own colour in the document keeps it.

What is not in the preview yet

  • The preview is read-only. It opens .sail2 and .sail3 documents and plays them, but it cannot create a document, add media to one, or save changes. Create and edit your documents in Njord Player 2, then open them in version 3 to watch.
  • No Njord Analytics sign-in. Loading data directly from your account, and the online sharing features, are not there yet. See Loading Data for how this works in version 2.
  • Some views are still simpler than their version 2 counterparts — the map has no background tiles, for instance.

Staying up to date

Njord Player 3 checks for updates itself and will offer them as they are released. Because this is a preview, updates come often, and taking them is the easiest way to stay clear of bugs that are already fixed.

A note for Windows users

Windows does not always include an HEVC video decoder, and a lot of action-camera footage is HEVC. If you open a document with video that Windows cannot decode, Player 3 tells you so and links you straight to the free decoder in the Microsoft Store. Installing it once fixes it for good.

Telling us what you find

Preview feedback is genuinely useful, especially crashes and footage that will not play. Email support@sailnjord.com, and if you can, say which camera the video came from and attach a screenshot — the window title bar shows the exact version number, which tells us a great deal.